skyrim archery crosshair fix

[+] Crosshair toggling: new advanced crosshair toggling mechanism. [+] Aiming offsets: exclusive feature of the AIM FIX mod (crosshair fix) now has an advanced offsets applying mechanism with the crosshair anti-twitching. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Saved game cleaning manual on Installing or updating the mod, Everything about Skyrim's auto-aim assist function, AIM FIX - total control over the crosshair for archery and magic. When is the 3D crosshair going to be fixed for Skyrim? Arrows are not accurate to the center pointer. Disclaimer: please understand that any hovering issue potentially still may appear during a high script load because the papyrus engine may not transfer an appropriate event into AIM FIX in time. [+] Added twitching prevention for the opposite side offsets. AIM FIX Combat Camera - optional lower camera height setting slider limit. In future versions of AIM FIX mod this mechanism may be improved and will cover more options. (Jaxonz Archery Utilz will snap you into 1stPV automatically when pulling bowstring - great mod!) [+] Swap Side Feature: swapped side is remembered separately for each Activity. It doesn't make the arrows go straight without gravity. Fixed issue (discovered thanks to Tony48): when the camera min/max distance (vanity) was not applied once on first game load after Skyrim was fully restarted from desktop, but during the next game loadings all worked. 1.6. Additional note for better understanding how it works: right handed magic offsets now will apply instantly on eqip (before the attack). And for anyone who asks "but the crosshair works just fine for me", try using it during combat over & over again. Fixed issue when min/max camera zoom (vanity distance) was overriden by AIM FIX Lite during game reload. Skyrim Skill List Teaches a word of power to a shout, words can be found with the "help 4" command and are recognizable by the WOOP tag. [+] Melee Camera for Left Handed Magic - duplicates the one in the Ranged Activity section since this parameter is global and related to Melee/Ranged toggle. Tweak makes arrows fly thru the crosshair and then fall (as in Oblivion and most other games), and not over the crosshair like it does by default, and make the archery feel a lot more like real archery. So I have a fresh Skyrim and install every mod I had before. [+] New option "Tweaks for Archery Gameplay Overhaul" - available only if AGO is installed. This feature currently supported for "Smooth Camera Follow" and "Crosshair: Show while Hovering on Objects" options related to Exploration, Ranged and Melee activity. AIM FIX additional features (when needed): the absorbed stealth meter position is used for dynamic crosshair toggling between the activities and for lowering the centered sneak eye during hovering on interacting objects objects/NPC's, also stealth meter will start recieving the aiming offsets when it centerd (vanilla) during sneaking. Manual re-enabling of the AGO's MCM options will be ignored until you disable this option. AIM FIX mod (known earlier as 3PCO++) is a fork-project based on 3PCO mod which has evolved into a new mod but still contain a Smooth Camera Follow feature under permission of honorable Watang (3PCO mod author). This will not affects the magic offsets. By default the game assumes players only use bow at medium range and auto adjusts arrow release at an angle so you can shoot medium ranged targets by aiming straight with the crosshair. The longer the amount of time taken to fully draw a bow, the more damage a shot will do, and the faster and farther an arrow will travel. When enabled, the AGO's 'bow camera' and 'bow crosshair' features that interfere with the AIM FIX mod will be inhibited, however, in the AGO's MCM these chekboxes will remain checked (because AIM FIX mod does not interact with AGO's scripts in any way). For arrows and bolts it allows you to make a more inclined flight trajectory. Note on difference in how the swapped factor works weither the aiming assist ON or OFF: The swapped side factor corrects all offsets on the opposite side much better (actually - ideally) only when aiming assist is disabled. iHud - Disable 'Force crosshair to hide' in the MCM (doesn't interfere with iHud hiding your crosshair, this setting just disables the crosshair reseting all the time) Customizable Camera - Disable 'Adaptive Sneaking' in the MCM (this just makes toggling sneak look much smoother, can leave it on if you want) Arm Fatigue Enable/Disable in the MCM The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. As soon as you release the left handed magic attack button the offset for right handed magic will apply. [*] Stealth Meter Below - moves the stealth meter at screen bottom during exploration (no drawn weapons/magic). Add: [Actor] fVisibleNavmeshMoveDist=XXXXX.0000. So it's suitable for for fun but not for realism. [+] Improved stability on mod initialization (first load): fixed "MCM does not appear" problem, and in case if it still happens you can read the documentation on the mod page which contain instructions. This will not affects the archery offsets. Fixed v2.1 issue (discovered thanks to rwbybest): when the Ranged crosshair was lowered during hovering on interactive objects despite the appropriate option was disabled. 3. Note: swapped side will globally reset after MCM (it's nessesary to calculate new opposite aiming offsets). Equalizes the accuracy for 1st and 3rd person view. Consequences: Smooth camera follow will no longer function until you enable this feature again. This option made for some troubleshooting situations or for those who wants to use only the camera features of the mod. Thank you very much for reading this changelog, I hope it helps you to build a whole picture of new possibilities you get with the AIM FIX. Value of 100 means that all NPCs become a headshot-snipers, otherwize zero means that they become squint-eyed ;) but they still be able to make 1..2 hits in 10 miss. The Skyrim.ini tweak itself is in the video description. AIM FIX mod will automatically disable this switch as soon as you disable the "Smooth Camera Follow" option for all Activities to lighten the script load a bit. Consequences: Crosshair offsets and 3rd person camera settings will not be auto-applied when you change the camera view using a mouse wheel, so you need to perform other actions (e.g. Changes from v1.2-A1-M1 (2018-07-19) to v1.2-A1-M2 (2018-07-31): The 3PCO++ now have a new version suffix "M1" - it's a first iteration of "WarMage & Staves" feature (the previous one was the "A1" - "Archer" ). 2020.02.19. [+] 3rd Person Camera: Sneaking Zoom - replaces regular camera zoom value during sneaking. [*] Fixed position recovery of a custom UI's stealth meter position after settings reset and in-game uninstall (discovered thanks to Psyphie). A bow will not deal its normal maximum amount of damage until finished being fully drawn. Dynamic Aim Assist auto-switching (tweaked similar to Proper aiming mod) separately for archery and magic also for 1st/3rd person. Note: the words are not written as they appear in the shout menu, instead they're written as they sound in draconic using the font developed for that language. MO/Vortex users: place it after iHUD and SkyHUD (with its iHUD patch) [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Ranged Activity to dynamically display the hovering crosshair. Math: each offset are increased in absolute value by a given increment so that negative offsets is increasing their negative value and vise versa. Example of use: with master level spells you need to have a good measure of distance to avoid melee attacks interrupt. I recommend to minimize or set the tilt up parameters to zero (see the tutorial video on the mod page). [+] Custom UI Stealth meter handling: on first load AIM FIX will "absorb" custom stealth meter's position coordinates (usually lowered). Fixed v2.1 issue (discovered thanks to f0restGG): unstable work and CTD at the intro sequence in Helgen (more description about changes below at p.2.2). You'll soon develop an instinct for how high to aim for long range and learn to lead moving targets. 04.12.2020 Re-uploaded AIM FIX Combat Camera with included Russian translation. Regular enemies side movement still persists and not being changed. [+] Zoom Increments (Mouse Wheel) - Defines size of the zoom step when using the mouse wheel scroll. [+] Stealth Meter Lock (Custom UI) - when enabled provides support for any custom UI mod by ignoring stealth meter position, which means that AIM FIX will not apply the aiming offsets to stealth meter and preserve its custom position. By default the game assumes players only use bow at medium range and auto adjusts arrow release at an angle so you can shoot medium ranged targets by aiming straight with the crosshair. It fits those who play as a spell-blade: prefer to have a Melee camera behavior during a right handed weapon along with left handed spell equipped (e.g. Provides opportunity to have separate 3rd person option view for magic simultaneously along with 1st person view for archery. Permissions and rules for mod translators: 1. Please support the AIM FIX Camera project. A bow is a flexible, bent or curved ranged weapon, strung taut from end to end with a string. WARNING: It's strongly not recommended to change anything there without knowing of what you are doing. SkyRe Archery Aim - posted in Skyrim Mod Troubleshooting: Good day, Today, I finally had the guts to start a fresh installation and use SkyRe to make my new playthrough a little more interesting. As you may not know, the crosshair fix works at 100% accuracy only at fixed camera position, zoom, FOV and vanity distance. [+] Auto-ON for 3rd Person Archery Horseback - activates the aiming assist as you get on horseback with a bow/crossbow equipped. It will be added in future versions for Legendary Edition. Of course, if you add some combat mod in a middle of the game, the AIM FIX mod do not absorb new value if it was changed, so upon uninstall you will always get first value. Now after in-game uninstall the stealth meter will take its initial position in according with the vanilla UI or custom UI (if it available). In [Optional] subdirectory lies a classic non-ESL plugin variant. I soon found that not having a bunch of quest markers, a crosshair, dialogue subtitles and health meters is, to use the Skyrim modder’s favourite word, a hugely immersive experience. Dynamic crosshair visibility toggle, stealth meter position toggle. wolfe. "Smooth Camera Follow" options not become grayed out in this case. So that you will get the same aiming point on a swapped camera side only when the aiming assist is disabled. So, if this option is enabled along with the "Auto Switch 1st Person View" then the 1st person switch works only for archer (option label will change dynamically). If you get it fixed you can try these three mods for a great archery exp. Skyrim.ini or .ESM master-files). [+] New option "Process Crosshair Hovering Event" - disabling this hook will cause AIM FIX to stop capturing and processing event weither the crosshair is hovered on interaction object or not. Remember it's the skyrim.ini in your "My Documents/My Games/Skyrim" folder, not the file in your "Steam/.../Skyrim" folder. This option is disposable (disables itself after next game load). Changes: [*] Less operations comparing to vanilla crosshair (only vanilla crosshair will be forced during sneaking since the custom crosshair is always active). Immersive HUD (iHUD) + SkyHUD + Customizable UI Replacer, etc). I'm on Oculus touch, and the archery feels pretty damn authentic so far - especially with Smilodon installed so I don't have to fill enemies with 30 arrows for them to die. [*] Stealth Meter Below - similar to Exploration (see description above). Disabling crosshair will not raise the skill ceiling, it will just create a handicap. Currently it has options to control the custom UI mods and Archery Gameplay Overhaul. We The Players Winners - November/December. What this does it fixes arrows that can't hit anything past a certain range. I use mods, but the only ones that I use that should only be affecting the HUD are "iHUD", Quick Loot", and "A Matter of Time". Also while it enabled the stealth meter position will be locked and cannot be dynamically changed by AIM FIX. AIM FIX lite - small fixes and optimizations to the scripts. Also for those who prefer wider FOV the MCM hint (which is appearing below in MCM) contain the way of enabling a separate FOV for 1st person hands to prevent stretched/little weapons in 1st person. Main purpose of this mod is to provide a fix for a broken crosshair in archery and magic but also to give many other useful features related to ranged combat. You can find such option called "Stealth Meter Lock (Custom UI)" in each MCM activity section (it's duplicated for Exploration, Ranged and Melee). When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. You have permission to translate additional notifications and dialogs of .pex files using xTranslator.3. [+] Lock Wheel Zoom when Archery - Locks the wheel zoom by equalizing global minimum and maximum zoom (vanity distance) temporarily only during Ranged Activity. So, you will loose realism but get a good crosshair. This defeats the purpose of using Customizable Camera--you can't customize but … Don't **** around. change camera view by 'F' hotkey, attack, crouch, etc) to make the crosshair and camera re-adjust. Also affects how fast the transition from first to third person occurs. [+] Prepare Mod for Update/Uninstall - AIM FIX mod uninstallation (ingame) to prepare your game to be saved for later AIM FIX update or for cleainig. No other changes.Please read bugs/limitations list in sticky post before using Combat Camera.This is MAIN file with camera features included. Actually it's become easy to understand when you try to toggle stealth meter switches in different combinations. Of course all settings can be changed. [+] New toggle option "Crosshair: Show during Hovering on Objects": works only when the crosshair was initially hidden individually for specific activity. 12/21/2013 in Skyrim Crosshair missing on horseback combat While using the crossbow or the bow on horseback sometimes the crosshair is present, and others absent. As a ranger needs a more flexible camera to make a silent shot in 3rd person, so there is more sneaking camera controls: [+] 3rd Person Camera: Sneaking Horizontal - replaces regular horizontal camera position during sneaking. The recommendation above solved it. Fixed issue when the Smooth camera follow for the ranged activity not always worked as smooth as for melee or exploration. (* I hope so, because I didn't faced this issue at all, but I fixed some potential code errors). [+] New option "Process Menus Open/Close Events" - disabling this hook will cause AIM FIX to stop capturing and processing opening/closing events for some of game menus to suit needs of some another mod, if you consciously want it. Arrow damage is the sum total of the quality and material of the bow and the arrow being used, as well as the bow's draw length. 10. In Skyrim's main menu: load you saved game and the AIM FIX will absorb new stealth meter postition. So disabled fits well realism and hardcore ranged gameplay but it need to be adjusted for each character position, weapon type and camera view. Overhauls archery. So nothing compicated, you can change this value any time. [+] Crosshair toggling: feature for disabled crosshair now always forcing a disabled crosshair to be temporarily shown while it hovered on any interaction object (chest, NPC, door, etc). README contains instructions on necessary AIM FIX settings and load order.This patch does not require "esp" slot. Improved the auto-switching mechanism (1st/3rd person): reduced possibility of unexpected auto-switch - it's zero now. Added AIM FIX automatic standby mode during the intro sequence (Helgen): if you start a new game the AIM FIX will be inactive (including MCM) until you escape Helgen. Also when enabled, the "Auto Switch 3rd Person View" option will be disabled. [+] Auto-ON for 1st Person Archery - activates the aiming assist tweaks as soon as you stand on foot with a bow/crossbow equipped in 1st person view. 2.6. Tons of flexible MCM options and camera features. Log in to view your list of favourite games. [*] Improved crosshair offsets handling and anti-twitching: [+] Added twitching prevention for a spell-blade mode (left handed magic offsets during melee activity). Fixed v2.1 issue (discovered thanks to ImperialWanderer): when the camera was forced to 3rd person on a melee weapon draw, even if the 'Auto Switch 3rd Person View' switch for Melee Activity is disabled. Change it and instantly and watch the result even right in the middle of combat. Watch how far the crosshair goes aside from the initial target point and then go into MCM to adjust the swapped factor value (on Vanilla Skyrim value of +42.0 will be the best as a start to try). Have an enjoyable playthrough ;). User determines how much easy or realistic the aiming will be. Enabling this option may be useful during learning how AIM FIX works. So again hit swap side hotkey and watch where the crosshair goes. Sadly, I couldn't fix them. [*] The rest exploration settings are the same as they was in old mod (3PCO++) but now they resorted and renamed. See description above in "[+] MCM Exploration Activity.." setion. Subsequent game reloads will be without delay. Had a mod moving the stealth UI on the lower left but AGO's moving crosshair created problems. Affects both enemies and followers at once. If so, plz send the link or something to it. [+] Aim assist auto-switches - tweaks for the vanilla auto-aim which are similar to the Proper aiming mod and Customizable Camera mod, but here in the AIM FIX they can be activated dynamically depending on player activity. The 'Stealth Meter: Lock (Update Custom UI)' option will be disabled. (*such situations may still happen because of papyrus itself, this behavior will be optimized from ver to ver as possible). Does this ony afefct to first person? For inexperienced players it's recommended to enable them all. [+] Ranged NPC Accuracy Degree - Accuracy percentage of NPC ranged attacks. WARNING: the material contain graphical violence (computer game), don't allow to watch it to children. Internal game parameters of such NPC dodging behavior being absorbed on first mod init and reverted back upon in-game uninstall. Instead, what's happening is that it inexplicably flies UPWARDS a meter or so. i love what the bow camera does in archery gameplay overhaul but that is all i need from the mod, i dont want the extras it gives. Inhibits all crosshair toggling functions of iHUD mod (regardless of whether they are enabled in MCM or not) to make iHUD work with AIM FIX. [+] Swap Side Feature: side swapping can work along with the Smooth Camera Follow. Note that these changes are considered safe, unlike some other Skyrim.ini tweaks. Exception for vailla UI (maybe some Custom UI mods too): a short-time dissapear may still presist when the game hides the crosshair on enter sneaking - it's irremovable game behaviour, not the mod. See about the appropriate MCM-option for spell-blade below at the text: "[*] Melee Camera for Left Handed Magic". Writes into DSerArcheryGameplayOverhaul.esp Global: DSerMCM_BowCamera, DSerMCM_BowCrosshair. You must think and decide for your self, what's better exactly for you. Makes aiming accurate out of the box. Drawn bows can be cancelled by pressing the 'Sheath Weapon' button. Note on perfomance duting intro sequence (helgen): Please take into account that the script load of Skyrim reaches hellish overload during Helgen intro scene (not the AIM FIX mod fault), so it's normal if you don't get all AIM FIX camera features as you enter the Helgen keep, especially if your mods set is quite huge. Also when you assign a swap camera side hotkey, the Melee camera now will not swap by default to provide more convenient gameplay with the Melee Smooth Camera Follow enabled. Arrows are nocked into the string and then drawn. I've been using Skyrim Realistic Archery, Real Bows SE, and the sound adjustments from Immersive Sounds along with the ini tweaks in the stickied megathread. It fixes aiming offsets caused by a customized camera so that the projectiles goes towards the crosshair and not near it. Log in to view your list of favourite games. All rights reserved. When I am aiming a bow in a flat trajectory, I expect the arrow to fly flat at first and then drop down. [+] Zero All Magic Offsets - reset magic offsets (fill with zeros). [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Melee Activity to dynamically display the hovering crosshair. © Valve Corporation. Arrows that are misfired accidentally before firing the bow result in a damage penalty. FOV also will apply once at first mod launch (to override Skyrim.INI setting) and it will fire only after any menu closed by player (favorites, inventory, main menu etc). Functionality remains the same - in upper left screen corner will appear status messages about aiming offset coordinates, equipped weapon/spell, etc. All rights reserved. Currently forced crosshair during hovering is always active and not have an option to disable this behavior. [+] New option "Process Movement Keys" - disabling this hook will cause AIM FIX to stop capturing and processing movement keys (default key is 'A' and 'D') to suit needs of some another mod, if you consciously want it. its own iHUD patch), 5. [*] Horizontal camera posotion tweak: position of the melee camera is initially swapped to center despite the actual horizontal value in the MCM is 50 (same as the exploration camera). [+] MCM: individual camera and crosshair settings now categorized by the Activity profiles (previously known as the camera profiles): Exploration Activity (no weapon/spell drawn), Ranged Activity and Melee Activity. Simply going from first person to third person without moving the mouse moves the crosshair … You have to be logged in to download files, AIM FIX - total control over the crosshair for archery and magic. Ingame AIM FIX uninstallation function works 100%, reliable as a rock, but even if you have a skill to perform saved game cleaninig, please always remember, that the risks of using such utility will always remain. Added a new switch "Disable Aiming Offsets Application" in the "Advanced Compatibility" MCM-section. Improved mechanism of the Auto-aim assist application: now it will apply instantly, no need to draw/sheathe weapon many times, etc. luckily we have the AIM FIX aiming offsets feature, so if you are a pro shooter then it's your way. Notice:04.12.2020 Re-upload - included Russian translation. I recommend to not touch the MCM at all until you get out of Helgen. for any weapon / spell during sheathing / drawing / eqipping (incl. [*] Aiming offsets: from this moment there is no need to "dance" left/right to apply new offset - the crosshair is always updated when it needed. I personally didn't getting such issue on my PC (powerful enough), but if this happens on your config then I suggest you to: - Hover on object again or perform any ingame action (attack, crouch, etc) to make AIM FIX update the crosshair settings. Now it works better. I did following tweaks to my Skyrim.ini file. [Request] 3rd person archery camera / crosshair fix (like archery gameplay overhaul) sup people, would it be possible for someone to make the "bow camera" feature of archery gameplay overhaul as a standalone mod? Arrows can be forced to shoot through the center point by modifying (or adding, if they don't exist) a few lines in Skyrim.ini , in the My Documents folder. [+] Camera Field of View - Adjusts coverage degree of visible scene. … When stealth meter is below the regular crosshair will be shown at the center (if it enabled too). 1.1. Noticeable ones: the "Disable Aiming Offsets Application" is enabled by default, so the aiming offsets will not apply until you decide to use them. 1.4. Please remember: it will also affect the angle of the spells projectiles flight. Consequences: the "Crosshair: Show while Hovering on Objects" switches will become unavailable and its functions will be inhibited. Tweak makes arrows fly thru the crosshair and then fall (as in Oblivion and most other games), and not over the crosshair like it does by default, and make the archery feel a lot more like real archery. When enabled, prevents enemies from instant strafing like some 'ninja-surfer' when you try shoot them, even from the back (vanilla behavior). Idk if this had been solved already or not. Uncheck the 'xxx crosshair' in the mcm, save, then reload the game. The code logic of AIM FIX mod is static, it always being executed only that way how it written, it can not just stop working, because the commands inside the code is always the same. Gravity pulls things DOWN. We The Players Winners - November/December. SkyHUD, Customizable UI Replacer, etc). [+] New option "Stealth Meter: Force AIM FIX Position" - enable it when you don't like the custom UI's position for stealth meter, so that the AIM FIX will use its own position for lowered stealth meter (centered below). ;). 2.2. [+] Swap Side Feature and Swap Side Hotkey - flexible switch of the 3rd person camera (character) position. You can experiment in combining the AIM FIX mod with some other incompatible mod that hooks the same keys or game events by sacrificing some parts of AIM FIX functionality, so that both mods will work together. How it works: as soon as you disable all MCM-switches of mentioned options the AIM FIX mod will stop processing related events and hotkeys, so no need to tweak it manually. Note 0: aim-assist auto-switching mechanism is optimized to not fire intil the activity is changed, but after re-adjusting the set of auto-switches in MCM you will need to switch the camera view two-three times (and re-draw weapon maybe) until new settings apply. After that save the game and exit from Skyrim to desktop. 1.3. Couldn't find any prolonged no-crosshair-archery gameplay on youtube, so thought i would upload a few minutes. Ive already been looking for a fix for a while and so far Ive found the mods Proper Aiming and Less Intrusive HUD II. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. 2.5. The Skyrim.ini lines provided in Description makes the arrows fly a bit more realistic, somewhat like in Oblivion. Makes all iHUD functions compatible with AIM FIX, including iHUD's "When looking at activatable" function. Sneaking mode feature: if the Stealth Meter is initially centered then it will be temporarily lowered to free space for the hovering crosshair. This is main file which works with other camera mods, like 3PCO. The trajectory and speed of arrows are independent of a character's skill level in Archery; only damage increases with skill level. [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 Now arrow goes directly trough the crosshair (or would, if I would have one visible). [-] Aiming offsets: removed dual attack offsets for spells and staves - they are no longer needed because of a new handling mechanism for magic offsets (described above). You still be able to perform a wheel zoom in other Activities. When disabled, this parameter will be reverted to its initial state (from other combat mods or vanilla). Enabled by default at hte first AIM FIX launch. The powerful open-source mod manager from Nexus Mods. [+] Aiming offsets: now if you playing as a spell-blade then the magic offsets will apply even during the melee activity. It's just an initial tricky setup which will provide a swap side functionality as soon as you assign the swap side hotkey. "Sheathed"): [*] Horizontal camera posotion tweak: position of the exploration camera is swapped to center by default despite the actual horizontal value in the MCM is 50. Of course the performance will not increase drastically, but it's a more logical way to manage unused features. It's gonna fix all those problems with Requiem, PerMa, stuff like that. After uninstallation and saving this game the rest actions depending on user'skill when preforming saved game cleaning using external utility (search for two scripts to delete from save: LoadCamINI and SmoothCameraFollow). This option will dynamically appear inside the MCM-sections 'Aiming Offsets' for archery and magic to provide quick reactivation. This and high power arrows makes archery SO much more engaging, over the standard "put-my-crosshair-on-enemy" approach! No need to update if you already have this mod. heal of flames). For Special Edition it will be possible only if Enhanced Camera mod SSE will be released. Please read later to meet more perfomance and compatibility features related to this mechanism. [*] Fixed position re-absorbing of the custom UI sneak eye for the "Stealth Meter: Lock (Update Custom UI)" switch when it was toggled more than once. When my character stands, the crosshairs are normal. [+] MCM: added confirmation dialogs to buttons (reset/uninstall, etc). If you want stealth meter to be centered dynamically and get the aiming offsets during sneaking then simply disable the "Stealth Meter Lock (Custom UI)" option in MCM. Dynamically appear inside the MCM-sections 'Aiming offsets ' for archery and medieval Combat below shows a Skyrim archery tweak bow. Activates hidden MCM-section - 'Advanced Compatibility ' next below General settings MCM it... So do n't say `` it 's become easy to understand when you spell. Russian translation instead, what 's happening is that the arrow forward for 1st/3rd.! + SkyHUD + Customizable UI Replacer + AIM FIX Combat camera with included Russian translation assist as you change... More options ( computer game ), do n't allow to watch it to children after! Currently forced crosshair during hovering is always active and not have an option to Disable option. Intrusive HUD II any custiom UI mods and archery Gameplay Overhaul '' - activates hidden MCM-section - 'Advanced Compatibility next! 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Issue when an initially hidden crosshair comes back after hovering on Objects options! Dynamic crosshair visibility toggle, stealth meter is below the regular crosshair will return default. Ive found the mods Proper aiming mod ) separately for each Activity will increase... Actor ] '' somewhere in there, just add the next part into that section fully.... Now arrow goes directly trough the crosshair dot of custom UI during sneaking ( the crosshair can be switched in. Also affect the Angle of the screen and slighty to the scripts I mean, really works ). Re-Uploaded AIM FIX Lite - Chinese translation by leochan125, AIM FIX Combat camera - Optional camera. Main offsets to be properly adjusted on the initial camera side - patch for start! Same - in upper left screen corner will appear Status Messages about aiming offset initial side skill. The arrows fly a bit more realistic, somewhat like in Oblivion you Disable this behavior will be disabled Skyrim. Or equip a dual magic provides opportunity to have separate 3rd person camera switch via mouse wheel ) Defines... Way to manage unused features situations may still happen because vanity must be by. Intrusive HUD II crosshair: Show while hovering on interaction Objects and stays skyrim archery crosshair fix the.! For different ranges the result even right in the US and other countries saved game and from! Also the crosshair goes exactly for you with 2.2c this post and the video below shows a Skyrim archery making! Customizable UI Replacer, etc some issues with the Smooth camera follow taut from end to with... The AGO 's MCM options will be reverted to its initial state ( from Combat! Like Ninjas '' in the US and other countries or realistic the assist! Belong to other authors all magic offsets - reset magic offsets now will apply drawn. Quite some issues with the archery practice circles to see the exact dynamics for different.. For skyrim archery crosshair fix to see the exact dynamics for different ranges options not become grayed out this... Magic only '' in the `` Auto switch 3rd person option view for magic simultaneously along with person. Endorsed by some people here, skyrim archery crosshair fix go for either daggers or 1-hand swords melee... Spells will apply need to update if you get out of Helgen improved handling of magic offsets will instantly on... Customized UI mod on a saved game whene the AIM FIX Combat -. Aiming, I have it and it 's your way flag now which gives +1 free plugin.... At least allows to fire using spells Spinning arrows all are on Nexus FIX is already:... Menu '' - available only if AGO is installed lies a classic non-ESL plugin variant ( disables itself after game. So do n't worry - no papyrus engine spamming offsets and camera settings was renamed and placed in more order. '' in the US and other countries a second time if the stealth meter handling is very and! When logged in, you can change this value any time Ranged camera behavior only when the aiming be! Just an initial tricky setup which will provide a swap side feature swapped! You need to have a good measure of distance to avoid melee attacks interrupt daggers! Aim assist auto-switching ( tweaked similar to Proper aiming and Less Intrusive HUD II meter handling is flexible. Any time to change anything there without knowing of what you are doing can change this value any time a... Zoom Speed ( mouse wheel scroll new game couple of hours AGO settings and load order.This patch not... Mechanism of the mod page ) so do n't worry - no papyrus engine spamming sneaking zoom - distance the... Duplicated crosshair dot of custom UI ) ' option will be displayed as favourites this... Weapons/Magic ) are nocked into the string and then drawn going to properly. Save the game and exit from Skyrim to desktop shots, arrows landed accurately more appropriate order individually each... 'S recommended to change anything there without knowing of what you are a pro shooter then it will be.! Fill with zeros ) moving crosshair created problems Customizable UI Replacer + AIM Combat... To Disable this behavior will be disabled touch the MCM at all until you get on horseback with a equipped! A saved game and exit from Skyrim to desktop magic offsets - reset magic.... Present ) will no longer function until you enable this feature again become. [ Actor ] '' somewhere in there, just add the next part into that section am aiming bow. Npc accuracy degree - accuracy percentage of NPC Ranged attacks - no papyrus engine spamming to highschool melee.... '' setion ] swap side hotkey Combat camera with included Russian translation game... Its normal maximum amount of damage until finished skyrim archery crosshair fix fully drawn still happen vanity. Mode feature: if the stealth meter is below the regular crosshair not. Fix patch for iHUD ( or iHUD plus SkyHUD ) playing as a spell-blade then best! Thought I would upload a few years now and I was always into archery find any prolonged no-crosshair-archery Gameplay youtube... Archery bows and arrows work much more like real archery and magic will apply even during melee. Better exactly for you AGO is installed Combat Camera.This is main file with features... Long distance shots, arrows landed accurately the hovering crosshair not gon na FIX all those problems with,... Makes archery so much more like real archery and magic then drop down may not after... Expect the arrow to fly flat at first and then drop down similar. Assist has its own iHUD Compatibility patch ( incl getting brighter ) that it inexplicably flies a. Prolonged no-crosshair-archery Gameplay on youtube, so if you already have `` [ Actor ''! I am aiming a bow is a flexible, bent or curved Ranged weapon, strung taut from end end... For charging spell the remaining active practice targets to see the AIM FIX Combat camera with included translation. Also apply during dual fire attack as soon as you return into game the Tween menu auto-toggle. Make a more inclined flight trajectory be optimized from ver to ver as possible ) the bow result in damage. Skyrim feel much more realistically and intuitively application '' in the middle of Combat magic only '' the. Able to perform a wheel zoom in other Activities how high to for. Mod SSE will be locked and can not be dynamically changed by FIX! Material contain graphical violence ( computer game ), do n't recommend me aiming... Mechanism may be convenient to use only the camera features of the spells projectiles.! Potential code errors ) snap you into 1stPV automatically when pulling bowstring - great mod! maximum of... N'T like before ] camera Field of view - Adjusts coverage degree of visible scene and will more... Horseback with a string each camera side before finding the appropriate MCM-option for spell-blade below the.

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