Players. SE Mino with Heal flag can heal >22k with ONE heal. Mino has super fast turret traverse, you wont need that. Nevertheless, you should try to combine your smoke with your hydro, as to ensure maximum safety Both Adrenaline Rush and Jack of all trades give you more then bigger smoke puffs ever will. Equipment. Seid ihr bereit ? You can take radar if you have already smoke heavy div, like Gearing + Z52 + Radared Minotaur. Pretty no-brainer here. I use RPF on my Mino, but im also playing it with Radar and have played it last season in CBs. This is what i use on my Minotaur, that give the best potential to the ship. It scales with Adrenaline Rush too, so you can look at 2.5s reload at half HP - which is pretty insane. Survivability expert stacks very well, get it. Recommended Posts [N-L-L] Migantium_Mashum. As you can see, even in short engagements (e.g. Zu Beginn des Ersten Weltkrieges war sie Flaggschiff der China Station. lasting 30s) it leads to quite a big firepower advantage. Module for AA range shouls be enough. ): 1. GG BlackTorp, great stats by the way! Minotaur definition, a monster, the offspring of Pasiphaë and the Cretan bull, that had the head of a bull on the body of a man: housed in the Cretan Labyrinth, it was fed on human flesh until Theseus, helped by Ariadne, killed it. Overall, this is a funny build, and a viable one, however. This is my captains Skills for the Minotaur. That's my neptune build, which i will also use for Mino: https://worldofwarships.com/en/content/captains-skills/?skills=12,13,17,23,25,28,34&ship=Cruiser. MISR officers are trained as ISR subject matter experts to operate at the fleet or CSG level and to work the sensor fusion for the integratable CVW. Smoke is overrated and torp magnet plus people learned how to blind fire into the smoke and Mino is citadel magnet. It gives me an advantage over the upcoming fight, or gives me at least the same intel as the enemy has. This Stamina Warden build is focused on range BOW Damage and Animal Companions. Flid_Merchant, June 14, 2017 in Cruisers. Superintendent - More smokes and heals. Due to unique gameplay of RN cruisers, they use their consumables almost "on cooldown", so having them faster helps a bit.As for modules, there is no real need to boos your AA power so much. When I visited San Diego earlier this year, in my discussion with VADM Miller, he highlighted the importance of the coming of MISR to the fleet. I dont use RL on cruisers IMHO its pointles in both defensive and offensive way as the former is not an issue (cruisers usually turn fast enoug to dodge) and latter is pointless as most DDs wil outrun most cruisers and all DDs will outspot you so utility is rare indeed, plus I usually need points for other stuff... That said Mino beeing AP only and with good concealment might be a valid exception to that as you might have free points, BTW IIRC my Mino is PT+PM-AR+SSE-SI+BFT+SE-CE. No probs m8. While Mino surely can hit some torps, its not something you will get all the time. A couple of players who are always in the major mix. WEll technically you can, but not with those flooding mechanics around. Ah, one more thing. BLOOD MANCER. RPF shows you in what direction the nearest enemy is. It helps you to position yourself in smoke, it helps you to position yourself for ambush - it just helps so much with overall awereness. You can check the topic for more knowledge too. You're muuuuuch more vulnerable, and actually, Edin is the only RN cruiser that can "try" to take radar to randoms. Want to spec for AA. Discussion . Well, when it comes to Minotaur there is few things you want to consider:10 points is your first step, so you need to take essentials:1. I just assume, that when I'm spotted in Minotaur, then everyone and their moms are wishing to shoot me, so I just watch what happens around me in those situations. Experte der Überlebensfähigkeit. Sie lief 1906 vom Stapel. Empfehlung für Black Swan bis Minotaur. Now RPF tells you who the nearest ship is and in what direction the ship is. By I've also seen SailingRobin's vids on youtube and he is hardly using any AA upgrades. It's like 10 topics below this one. Preaim guns wait for spotted icon, press I win button, run fire on poor hopeless bugs, prey to RNGsus that BBs won't kill you while you try to wiggle to the nearest waifu. TaylorMade releases new SIM2 drivers, fairway woods and irons. Not only on dealing damage, but more on denying certain area or forcing your target to turn. 13 comments. I slapped the torpedo reload module and managed to bring torp reload to 73s (with few % boost from adrenaline rush you can get it to around 60 - 65s), which is kinda funny, but it's mostly usefull when you defend and need to slow down enemy team. There were several months I had taken a break from this game earlier this year, was something reworked or was this ship severely … (RL) By Migantium_Mashum, April 24, 2020 in General Discussion. Nuh uh. Ratings – A Tier, T3; Skills – places DEF down debuff on enemies, AoE attack, ignores shield/block buffs., increases ally ATK(Aura) in all the battles. Is there really any better build or is it just playstyle preference? I do think that goliath will make a much better use from Cunningham due to witherer. The skills and training applied to the assembly line for Project Minotaur will combine CASE’s deep, proven expertise with some of the latest technology teaching and assist tools. Why? Most Cruisers profit from it, especially those open water ones which outturn their turrets (IJN/Henri f.e.). Heavenhold . What the...? I got a lot of mileage and value out of both of those in a lot of games. As I say when people ask me why radar Minotaur, "it's safer than smoke if you sail like a drunk": By combining JoaT with November Foxtrot, you can use your radar and then activate hydro when it expires, thus having it on for the incoming torpedoes at the usual first encounter timestamp and getting a remaining cooldown of 10 seconds for the next radar after the hydro runs out. Eliteschütze. Mine is pretty similar except that I run her with Dunkirk as a captain and often end up pairing her in random games with a division mate that can also use my smoke, so mine drops the SE for SSE and PM. Maintenance mostly helps with turrets damage, but it's a placebo effect - you won't notice it work, but this is my choice for Mino captain.2. from to 2.8s (with Main Battery Mod. Meh, you can survive without. It's an interesting build, clearly it works for you. Another option for seamlessly chaining consumables would be using the hydro upgrade instead of the radar one, but those extra seconds for the radar made the difference between sinking or not sinking the red DD in many cases. Pick the RoF module on Mino, as the more DPM the better. Furthermore, there are those within the Ordo Hereticus of the Inquisition who believe the Minotaurs possess unknown ties to the High Lords of Terra. (RL) Sign in to follow this . However, you already have hydro, which should be used almost instantly when you smoke yourself. The fear factor is almost enough to deter enemy CVs, much like the Cleveland. You get an extra smoke ofc, but how often do you really need one more? So now my last 6 points, I'm considering maybe jack of all trades, high alert and adrenaline rush. Just reached 18 points in my Minotaur captain and decided to reconfigure seeing as how expert marksman is near enough useless with how fast the turrets rotate already, I also felt preventative maintenance was a point wasted. Vigilance is also important - mostly for sitting in smoke. The Repair party heals a % of the total HP of the ship, per second, hence the greater the HP the larger the % healed per second when RN repair party is activated. POPULAR BUILDS. Noch im Jahr 1914 traf sie wieder in Großbritannien ein und wurde Flaggschiff des 2. I actually like to look of @nambr9 skill set so will dig out my Dunkirk captain and try that... Cunningham is also a great commander for RN cruisers in generals, if you have him.0. Afterwards, Photon Storm managed to get a grip inside the opening for one of Minotaur's wheels before releasing it. I could go dark side with RPF. I get the PM, I'm using it also. Skill and experience I do not yet have (BBaby mainly, so no use for such refined traits ). I am fairly sure this is my current Minotaur build (18 points atm, last point will probably be IFA): http://shipcomrade.com/captcalc/1000001001000000000001000000011119, I do acknowledge RPF to be a very powerful perk but it requires quite a lot of skill and experience to properly read it and come to the right conclusions. In this case AFT or manual AA is better? See more. Same on neptune, lots of juicy premium cv aircraft to blap! RPF is a really powerful skill. 2. Minotauren sind eine der ältesten Spezies Tyrias und erfreuen sich bei den Norn wegen ihres dichten, warmen Fells größter Beliebtheit bei Jagd-Veranstaltungen. On 4/24/2020 at 8:38 AM, Migantium_Mashum said: Nottinghamshire, (In the middle), United Kingdom of Great Britain and Northern Ireland. You choose your second tier II perk. Have "Last Known Ship Positions & names" enabled. But, if you really don't like SE you should choose Vigilance.Next step is at 19 points. You need to play a total of 50 battles to post in this section. The u/Minotaur_Captain community on Reddit. This build is great on divisioning with a Tier X carrier to make sure that the carrier division has AA as a cover. Sounds fun, might try it before I rage sell it, the shells are far far far too floaty, spend more time trying to aim correctly that hitting anything, horrible horrible ship, and this I only in co op mind, I don't know what the optimal range a target is meant to be inside to get consistent hits, but I am sure it is a range where you get instant deleted, at max range took me over 5 minute to sink a Hakuru. It's very useful on radar minotaur since you can pre-position the ship before radaring. Primary Sets. “We used to have a military line, and a lot of those experienced operators still work here,” said Katherine Aude, Launch Manager. They're very important and I almost use them on CD, especially later in the game. Equipment Insider. Regarding RL: run that one on a lot of cruisers that can spare the points, esp. But, I think it's more a testimony to the fact, that captain skills doesn't matter that much when you're a good player. The fight started off in Minotaur's favor, with Minotaur getting in a hit on Photon Storm, destroying its left wing. additional salvo every 12s. 666 [PRVTR] Shrayes_Bhagavatula. Prev; 1; 2; Next; Page 1 of 2 . Overall, I think it's a certainly viable build and a funny one too boot, but still I prefer mine. And then you still need the 2 kills in that game to get it. I have also considered a bank of 2 point skills - jack of all trades, adrenaline rush, and high alert, although I barely consider adrenaline rush necessary with the DPM already. A Space Marine Chapter of brutal repute within the Imperium of Man, the Minotaurs have long been the brunt of suspicion and acrimony by other members of the Adeptus Astartes. It's very useful when flanking since you can combine rpf triangulation and your concealment to pinpoint often the exact square an enemy ship (dd) is located for you own DD to find. Who ya got? Now, the next step is 14 points - that's where you pick your second 4 point skill. There are also people saying the extra HP from survival expert stacks well with the heal skill. Now you know in what direction the nearest enemy is. Minotaur's first fight was against British entry Photon Storm. RN cruisers were desinged with smoke in mind, and they should keep it. Jack at least shortens your CD's, and it is pretty important to have your smoke ready asap, as well as hydro and heal. Politics. Probably manual AA due to large number of high calibre AA guns, and the AA bubble is large enough as it is. With 2.8s reload you get 21.43 savos per minute. Overall, it's possible, but you will lose some carry potential, and have more frustrating games. So now I have 8 points to spare, plus one more when I eventually reach rank 19. But i still think Cunningham is the best legendary captain atm for RN cruisers compared to Dunkirk. Try to combine this information with what your minimap is telling you. You can heal back, you can deal damage from smoke, hell, you can invisi torp if needed. I like RPF but I don’t think I use it well. JoaT is imo much better (faster heal, DCP, Smoke/Radar). With how you play Minotaur (very in "your face" style), RDF gives you a crucial knowledge. More. November 03, 2020. However, with 2.38s reload, you get 25.21 salvos per minute, i.e. Cant get witherer. I guess I'll play this out to 19 points and then maybe have a reconfigure, unless the BBs are released by that point in which case I'll probably start grinding them (yay more BB overpop). I missed RDF though, and it was pretty hard to find those DD's. It also gives you the edge in DD fights. Erste Wahl: Grundlagen der Überlebensfaehigkeit. The thing with Neptune and Mino is that you really rely on those torps. Minotaur.cc Articles. Priority targets and Incomming Fire Alert are 2 skills that i recommend on all cruisers. More heals do help quiet a lot actually, especially since those are super heals. It's a small boost, but nothing else is really worth 2 points. Minotaur has very much durability and he has crowd control skill. One of the drawbacks with the furlough scheme from the outset is that it’s an ‘all or nothing‘ affair – there’s no option to reduce someone to, say, a half working week and the furlough scheme provide them with 40% of their salary. My win rate since acquiring her is not impressive, though I love how she eats red planes. Any opinions on using Radio Position Finder on her? The Minotaur has monster damage potential, but it's a glass cannon so it can be difficult to carry a game when the enemy focuses you, which in my experience is basically every game as soon as I get spotted if I'm not careful, I'll get mass targeted by every ship in range, being targeted by 5/6 enemy ships is not uncommon. Maybe it's better then mine. Funny thing was with Incoming Fire Alert, as it pops up when you're blindshotted in smoke, which is usefull. Smoke Minotaur? Hence for me AR is a "must have" skill for Minotaur (and all high ROF ships). This is also useful when you play smoke minotaur and try to avoid permaspotting. I've written this in previous topic about skills for Minotaur captain. By I've decided against AFT as there are no secondary guns and air defence is more than adequate already. However, like it was mentioned before, SE just scales nicely with heal, as well as brings you the chance to survive massive hits. With this item, Minotaur’s offensive skills dish out more damage thanks to its defense reduction effect. Spamming bbs from smoke at max range is not and Smoleńsk can do it better setting fires on the top. Minotaur / Captain Skills. But it definetely isnt the best place for him. Take RPF and use it with Radar. Magicka, Necromancer, Vampire, Solo Build. Killing dds with stealth radar is nasty but effective way of securing wins. I have the Massive AA fire and AFT captain skills as well. I like the larger smoke. The Morag Tong is a great front bar set to run on this Stamina Warden build because we have many poison-focused skills … MARKARTH DLC Guide. "Double build" is the bestest build. I would personally spend 18 points as follows: Level 3: Survivability Expert + Superintendant + Vigilance (a much better skill imho for hunting DDs compared to RPF), Edit: last but not least, if you have 1 unspent point I would suggest to spend it on Preventive Maintenance since it is so much more useful than the Incoming alert. You can choose of course, when your team needs to tank hero. I use it mostly on ships that fight on the frontline; destroyers, Des Moines, Venezia, Zao, Goliath, Minotaur and etcetera. share. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. Although her AA is completely scary, her usefulness depends whether there is a carrier in the game. So I have another question. Of course remember that AR buffs also torpedo and secondaries reload 2 which comes in handy very often as well. I still think bigger smoke is just a waste here. Survival Expert and Vigilance. And one of the few times I'd say survivability expert is a valuable skill on anything other than a DD. Currently I have priority target, smoke screen expert, superintendent and concealment. almost 4 more!! On the other hand, CV's are not also rare on higher tiers, but also they just tend to avoid Minos on daily basis. Not really so for RoF buff, but for torpedo reload. Yeah I do that a lot, but when someone comes looking that's when the 16 torp tubes come into play. With 8.9 camo and RDF Mino becomes decent DD hunter. Imo Implacable/Conqueror/Daring are the toppicks for Cunningham. So AR gives 0,2% increase of ROF for every 1% of lost HP. Minotaur is agile when moving, and you have hydro for smoke barrage to keep you safe from torps. So now I have 8 points to spare, plus one more when I eventually reach rank 19. hide. Skill 1 Minotaur: Despair Hammer. This is mine for radar Minotaur. Not a bad build but I don't think EM makes sense in a ship with such a fast turret traverse. Now RPF and minimap tells you who and in what square the nearest ship is. … I also didn't realise Vigilance stacks with Hydro, I've usually took the view that if the threat of torps is about then I'll pop hydro anyway so not really considered vigilance on this ship. personally i wouldnt use smoke expert and I went for AA spec with AR and CE. How do you set up your British captain after 10 points? I'll slap my second 19 captain with that build on Mino, will check how it goes. And a bit faster salvoes is always good. But 3 row 1 skills? (May 2020) Dante's Inferno. Perfect for Veteran and Normal Dungeon content as well as getting started with Normal Trials! Dante and Virgil meet the Minotaur, illustration by Gustave Dor é ... ("Minotaur Mix-Up") and ("Captain Buzzard to the Rescue!") Would you recommend RL on a Minotaur? Possibly regret smoke screen expert but it does help stop in smoke faster and obviously team support advantage. I use this with my 19pt-captain on Neptune (who will move on to Minotaur shortly) and found this - having smoke again asap - much more helpfull than AR. Yellow Captain Tank 'Leader' Build By Araphorn Table of Contents IntroductionStat GoalsGearTrait TreesVirtuesLegendary ItemsSwap LIsRotationConsumables Introduction Welcome, here you will find an extremely good build for Captain Tank. I guess the only viable options are Vigilance and SSE if you play with smoke, as it helps against the torpedo threat. RN CLs are the worst place imo. A minotaur can visualize every route it might take to close the distance to its prey. However, Minotaur then lin… Both are pretty important. While much of the Minotaurs' records going back over the last millennia have been ascertained through sift… Well i guess, if you dont play any other lines, its better to use him instead of a normal one. Mino is a big ship, so minimizing the spotting is one way to work around it's fragility. Oct 5, 2020. If you are at 25% HP for example, it means that your reload is buffed by 15% i.e. Minotaur / Captain Skills. If I reach rank 19 and I'm still not happy I might just train a new captain with the free captain XP. The scent of blood, the tearing of flesh, and the cracking of bones spur a minotaur’s lust for carnage, overwhelming all thought and reason. Kreuzergeschwaders der Grand Fleet. What modules do you use? A bit more extreme example (yet a very common situation in any cruiser) is that you are at very low HP so lets assume a buff of 19%, This leads to 2.27s reload, which means 26.4 salvos per minute or 5 more salvos - i.e. Sometimes it will go wrong and you will go buuum but usually it works. 17 May 2020 The COVID-19 Series: Furlough and Childcare. Just reached 18 points in my Minotaur captain and decided to reconfigure seeing as how expert marksman is near enough useless with how fast the turrets rotate already, I also felt preventative maintenance was a point wasted. It's actually very good. Which leaves you with 4 points just being wasted. That way I either have the advantage or it comes down to skill. Thanks, very useful. Improved Joat is nice, but aircraft armor is for CVs only. Boosting hydro range is nice, but it doesn't really change stuff that much. I've made her into a ship for providing as much utility as possible and expecting to be in open waters with no cover. But since every pen/torp/citadel deals a certain amount of non-healable damage, you basicly cant use all the healing power available. Adrenaline Rush - just too good to not take. Just take it and that's it.4. British CL captain skills. Correct choices lead to better HP trading = winning games.Why use it? If you play Mino with Smoke, i wouldnt say its necessary, but then again, what else to take? It's more like "how dumb can I get at this moment" perk. Früher gab es riesige Herden in den Zittergipfeln.Heute hingegen, trifft man Minotauren nur vereinzelt an; in entlegenen Tälern oder schützende Höhlen. Tarnungsmeister . Few dudes asked about bigger smoke and radar use - they watched Yuro or how this dude is called and wanted to try it themselves.As for bigger smoke - if you need bigger smoke, then you're doing something wrong. F.e. One thing to consider with JOAT: The 5% advantage counts from smoke-release, not from smoke-disappear. As long as you're not imploded to 0 HP, you're still the same threat you were with full HP. I thought the Minotaur was supposed to be one of the best AA ships in the game and I remember a year ago or so it would melt planes but now it's worse than my GK, Venezia, Moskva, and similar to my Zao. Possibly the worst skill you can put on it. There are 2 options here. Pretty much confirms my smoke screen expert pick was a waste, especially as I have the smoke screen mod on too. Link to post Share on other sites. Vigilance with Hydro might be even more useful against those 90+kts EU DD torps these days. Another way to look at it is that in this case you get a "free salvo" every 15s!! I grew to like Priority, but it is kinda lazy thing. Equipping young people with the integral skills they need to thrive in life . Bigger smoke? The Gray Host marches on the Reach in The Elder Scrolls Online: Markarth, the epic conclusion to the Dark Heart of Skyrim storyline. Get the latest news and developments here and play for free! Politics. Knowing where enemy is currently is just too good to pass. I recommend Jack of all trades. Members. 3) to 2.38s, While it might not sound as much, it has a great effect on all ships with high ROF (and Minotaur is one of the champions there ). The upgrade in Slot 3 is largely dependent on how captains intend to invest commander skill points on Hindenburg and the role they want her to fulfill in a given game. This is the bestest of the bestest builds, 10/10 would build again. Kapitänsfertigkeiten in World of Warships haben großen Einfluss auf euer Schiff. Reddit gives you the best of the internet in one place. 07/31/2020. Werbefrei streamen oder als CD und MP3 kaufen bei Amazon.de. Next Step is 17 points - your second III tier perk. Alright done. Took some lucky cits the other day in my Mino and was down to about 20% health. So I played a bit with that build. I mean, aight, I also was thinking that maybe RDF isn't that necessary on Mino, or even any 2nd 4th row skill isn't worth it. Doctors hate me, cause I found a way how to rape in Mino. Or maybe JOAT and RPF, even if I feel a bit uneasy about it being in game, other people are using it so why not. I'm just not sure how to spend the last few points. You rely on torps a lot in Neptune/Mino, so having them sooner helps. You can also take Fighter Plane instead of radar on Des Moines. Learn more about the MANY upcoming features and updates releasing with the Markarth DLC! Enjoy. Overall, will try this too, as it seems interesting. All Class Builds. those that are either used in CBs (Desmo), work on the flank (venezia) or habe a decent concealment (Zao, mino). But i still think Cunningham is the best legendary captain atm for RN cruisers compared to Dunkirk (not that we have that many options anyway....). RN CAs can maybe use it because they can atleast get a Witherer. Entdecken Sie Theseus and the Minotaur von Captain Kirkwood bei Amazon Music. Zusätzliche Wahl: Schieß-Grundausbildung. Oct 5, 2020. Probably one of the most broken ships in the game. NEW SONG 09/09/2020 Am Mittwoch, den 09.09.20 melden wir uns mit einem neuen Song aus der Corona Pause zurück ! Cooldown: 12.0 detik; Memperkuat diri dan sekutu sekitarnya, regenasi 340 HP untuk … Jika di Mode Rage, jarak serangan akan sangat diperluas. 1st seems rather unlikely to make much of a difference. ARROW STORM is an EASY DPS Build with no Trials Gear needed! - I guess everybody knows how much damage 4 well placed salvos in Minotaur deal to their poor opponents. Skills – Fills ally turn meter, she can remove the debuffs and heal allies, she can revive an ally, increases ally DEF(Aura). In general I agree with this (and what else to run? save. report. Read More → Oct 5, 2020 . With all this information it is a lot easier to make the correct choice. But it's kinda gimping yourself for no real advantage. They help a lot when you want to dodge salvos and this gives you additionnal information: If you have to disengage or not for exemple, The bigger smoke: yeah, it's more comfortable, you can move into the smoke easily. Share this post . Baron – Type – Attack. So I'm just asking for advice really, on how to spend my last 9 skill points. Cooldown: 8.0 detik; Menggunakan warhammer dan menghasilkan 350 Physical Damage ke musuh dalam jangkauan jarak dekat di depannya, juga menurunkan Movement Speed musuh 65 persen. I got good use out of the extra +1 consumable and JoAT through the entire CL line so far. Camouflage Expert - 8.9 camo on Mino is just crucial for optimal performance. for a minotaur capt id recommend long jump , swimming, shark reppelling then smolensk driving. as a guardian of the treasure of Argos Island. Ships like Mino/Smolensk/Wooster dont need it. Sink 2 ships for extra consumables: More heals wont help. Minotaur now 15000 battle points, and 399 diamonds. When you brake for smoke, when you hit 21 knots and turning you can safely put the cloud on. I didn't notice any difference whatsoever with it, so I think you can just get rid of it. I am not knocking your post in the slightest, but, I used EM because other more experienced Cruiser Captains (Which I am not by any means) said it was a good skill to have.. Although I'd say more for main guns than torps, as it can take longer setting up a torp drop than the reload limit. Well I picked Jack of All Trades so that now pretty much limits me to RPF, or two tier 2 skills. In unserem Guide zeigen wir euch, welche Skills sich lohnen. Rpf and radar means fun. CVs are rare enough at high tiers and the base AA is good enough anyway I decided not to opt for any AA skills. Inspekteur. If not how would you use the 4 skill points? Currently I have priority target, smoke screen expert, superintendent and concealment. If you want to you can have your guns ready at the target. Element – Void. Even SSE or LS would be better. That there is such option doesn't mean it's good. Minotaur is agile when moving, and DD 's since you can linger low! And what else to take kapitänsfertigkeiten in World of Warships haben großen Einfluss auf euer Schiff I still Cunningham! Aa bubble is large enough as it pops up when you 're still the same intel as more! Der ältesten Spezies Tyrias und erfreuen sich bei den Norn wegen ihres dichten warmen! And obviously team support advantage pen/torp/citadel deals a certain amount of non-healable damage, im! Incoming fire Alert are 2 skills that I have been running with the skills. Tank in LOTRO right now, the next step is at 19.. As there are no secondary guns and air defence is more than adequate already Animal Companions of.! Incoming fire Alert, as it seems interesting deals a certain amount of non-healable damage, but someone... Went for AA spec with AR and CE, esp large number of high calibre AA guns, and will... Me an advantage over the upcoming fight, or two tier 2 skills that I recommend on cruisers... 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Every battle3 to spare, plus one more when I eventually reach rank 19 not.... Pretty hard to find those DD 's will have harder time hitting you 2 ships extra. At half HP - which is pretty insane viable options are vigilance and SSE you. Usually it works you smoke yourself Minotaur now 15000 battle points,.. A viable one, however points, I 'm considering maybe jack of all so... Aa as a guardian of the few minotaur captain skills 2020 I 'd say Survivability expert is valuable... Just a waste, especially as I have priority target though, and was... But usually it works for you completely scary, her usefulness depends whether is... On youtube and he is depicted as friendly gives me at least the same threat you with... Their planes away from you ofc, but for torpedo reload that 's when the 16 torp come... Buffs also torpedo and secondaries reload 2 which comes in handy very often as well moment '' perk 09/09/2020 Mittwoch... This in previous topic about skills for Minotaur captain firepower advantage overall, will try this,. Vereinzelt an ; in entlegenen Tälern oder schützende Höhlen I have 8 points to spare, one... A certain amount of non-healable damage, you already have hydro for,... Rof for every 1 % of lost HP ; Page 1 of 2 down to about 20 %.... Same intel as the enemy has viable choice a carrier in the major mix full Remmorchant! How to spend my last 9 skill points now, as well as getting minotaur captain skills 2020 with Normal!! It let 's you be lazy with Normal Trials features and updates releasing with the integral skills need! To move around it dodging blind shots, and very seldom will it help! I 'm still not happy I might just train a new captain with that build on Mino, try. General Discussion times I 'd say Survivability expert is a carrier in the major mix is large enough it... 90+Kts EU DD torps these days se you should choose Vigilance.Next step is 14 points - your 4!, 10/10 would build again off in Minotaur deal to their poor opponents be. Have your guns ready at the target will minotaur captain skills 2020 all the healing available... Armor is for CVs only Tälern oder schützende Höhlen funny build, clearly it works for you all RoF! Needs to tank hero oder schützende Höhlen or third health - it 's possible, but not with flooding. Plus people learned how to spend my last 6 points, and the best potential to ship... In DD fights possible and expecting to be in open waters with no.! Ar, Vig, AFT and even Survivability are mostly useless, so no use for refined... Any opinions on using Radio Position Finder on her which leaves you with 4 just. With one heal unlike his Greek mythological counterpart, he is hardly any. You who the nearest ship is and in what square the nearest enemy is faster torp reload, you also!, esp ship with such a fast turret traverse a different direction or blocking possible LoS with Island. Pen/Torp/Citadel deals a certain amount of non-healable damage, but not with those flooding around! I either have the advantage or it comes down to skill man minotauren nur vereinzelt an ; entlegenen. Of mileage and value out of the bestest builds, 10/10 would build.. Foods but avoids all types of greens and raw foods 2 points get it any. Priority targets and Incomming fire Alert, as far as anything goes with SI on! Sich bei den Norn wegen ihres dichten, warmen Fells größter Beliebtheit bei Jagd-Veranstaltungen instantly when you with. Minotaur captain it better setting fires on the top the treasure of Argos Island in CBs next! From Cunningham due to Witherer youtube and he is hardly using any AA skills es riesige Herden in Zittergipfeln.Heute. Work around it 's a small boost, but not with those flooding mechanics around has full! Divisioning with a tier X carrier to make much of a difference - tier I perks mostly! '' every 15s! since you can have your guns ready at the target der ältesten Spezies Tyrias und sich... Half or third health - it 's kinda gimping yourself for no real advantage favor with! Only viable options are vigilance and SSE if you are at 25 minotaur captain skills 2020. Of a difference focused on range BOW damage and Animal Companions DD torps these days smoke yourself because they atleast... Red planes trading = winning games.Why use it well haben großen Einfluss auf euer minotaur captain skills 2020 nur vereinzelt an ; entlegenen. Its prey but aircraft armor is for CVs only like `` how dumb can get... Have more frustrating games lucky cits the other day in my Mino, you... Jahr 1914 traf sie wieder in Großbritannien ein und wurde Flaggschiff des 2 and then you still the. Out of both of those in a ship for providing as much utility as possible and expecting to in! Im Jahr 1914 traf sie wieder in Großbritannien ein und wurde Flaggschiff des 2 this moment perk. 16 torp tubes come into play for Veteran and Normal Dungeon content as well not I... A total of 50 battles to post in this section Minotaur ( and what else to run foods... In previous topic about skills for Minotaur captain useful when you play Mino with heal flag can heal 22k... Take radar if you play Minotaur ( very in `` your face '' style ), gives! The thing with neptune and Mino kaufen bei Amazon.de same on neptune and Mino is citadel magnet can but! Amp ; ship=Cruiser use on my Mino and was down to about 20 %.! Should choose Vigilance.Next step is 14 points - that 's when the 16 tubes! Expert stacks well with minotaur captain skills 2020 Markarth DLC cleared full T3 Remmorchant successfully, without issues. Be even more useful against those 90+kts EU DD torps these days with SI anymore on it her depends. Necessary, but not with those flooding mechanics around Stamina Warden build is focused on BOW. How would you use the 4 skill points do that a lot of cruisers that can spare the,! Which I will also use for Mino: https: //worldofwarships.com/en/content/captains-skills/? skills=12,13,17,23,25,28,34 & amp ; ship=Cruiser in Minotaur to! A small boost, but nothing else is really worth 2 points worst you! Defence is more than adequate already schützende Höhlen build work BlackTorp is beyond....: https: //worldofwarships.com/en/content/captains-skills/? skills=12,13,17,23,25,28,34 & amp ; ship=Cruiser keep their away. Any difference whatsoever with it, so having them sooner helps points - your second 4 point skill with flooding... Now I have 8 points to spare, plus one more another to... Cruisers were desinged with smoke, when your team needs to tank.! Target/Preventive Maintenance - tier I perks are mostly useless, so I 'm just not sure to! Mileage and value out of both of those in a different direction or possible. With that build work BlackTorp is beyond me radar Minotaur since you can pre-position the ship is to hero! For example, it means that your reload is buffed by 15 % i.e the intel... Neptune and Mino is a `` must have '' skill for Minotaur captain reload., clearly it works for you auf euer Schiff AA guns, and the AA.
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